Sunday, August 21, 2016

A Month of... Board Games! Day 21: A sorta fairytale

Once upon a time there was a comic book named Fables (and there still is, kinda), which coulda been a multi-season top-rated Disney-owned television series if you could actually trademark public domain characters.

And altho' Fables got a furry pawful of spin-off comics and its own handheld mobile game, it never got any action figures, Funko Pops, or bubblegum cards. Have you ever seen Fables on a bubblegum card? Hmmm? How can you say Fables is great when it's never been on bubblegum cards?

It did, however, celebrate its 100th issue with an in-comic board game.

Left: "Fables: Escape to Wolf Manor" in Fables #100 (January 2011); script by Bill Willingham, pencils and inks by Mark Buckingham, colors by Lee Loughridge, letters by Todd Klein
(Click picture to King Rumbold-size)

And here's the rules. Apparently there are supplementary rules for "advanced play" on the Vertigo website, but those are by now so well buried that I couldn't locate them. My suggestion for supplementary rules: bet a funny little man your first born child that you can win the game.

The rules suggest using generic "one player piece pawn for each player" as markers, but instead of using buttons or pennies or poisoned apples, just turn the page of Fables #100, and you can cut out and use the characters from The Fables Paper Puppet Theatre as your own special tokens! Remember to get permission to use scissors from your mom or dad or evil stepmother first!

Wow, there sure are a lotta characters there for you to cut out and reenact the Last Stand of Fabletown or the War Against the Adversary or The Death of Mary Queen of Scots, but they missed the most important character from Fables, so I created a homemade piece for you to cut out and use. You're welcome.

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